Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Rescooped by Kim Flintoff from MOOCs, SPOCs and next generation Open Access Learning
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Games Based Learning MOOC III Signup

Games Based Learning MOOC III Signup | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Welcome! We’re doing a MOOC. A Games MOOC. To be more specific, we’re doing our third iteration of the Games Based Learning MOOC.

 

This is the sign-up for the third iteration of the Games MOOC.This course will begin on March 18, 2013 and run for six weeks until April 22, 2013.

 

Our topic for Games MOOC III is Build the Game using Apps, AR and ARGs.

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Rescooped by Kim Flintoff from Pervasive Entertainment Times
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How to Play "The Miracle Mile Paradox" homemade Alternate Reality Game

How to Play "The Miracle Mile Paradox" homemade Alternate Reality Game | Augmented, Alternate and Virtual Realities in Education | Scoop.it

alternate reality game...The beauty of Alternate Reality Games is that, because the story is spread across multiple platforms, it doesn’t matter where you get started. You can discover the story world at your own pace, regardless of your entry point.

That being said, The Miracle Mile Paradox consist of two main components: the online world and the live experience. All you need to do is follow what happens with our main character: Rexford Higgs.

 

KF:  An interesting model for education.  I proposed a model I called DramatARGy some years ago, a model for leveraging ARG structures and Process Drama for learning.  These refined ARGs have more accessible and flexible strategies forengagement than the less mature versions of only a few years ago.


Via Gary Hayes
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