Consternation as players summoned back to gyms and PokeStops after pandemic-induced relaxation of rules
Get Started for FREE
Sign up with Facebook Sign up with X
I don't have a Facebook or a X account
Gamification, education and our children
Gamification and education Curated by Peter Mellow |
Scooped by Peter Mellow |
Consternation as players summoned back to gyms and PokeStops after pandemic-induced relaxation of rules
Scooped by Peter Mellow |
For almost four years, I’ve been playing a game that brings players out into the world. What happens when the world goes away?
Scooped by Peter Mellow |
The digital overlays of Pokémon Go reinvented Sofia’s everyday experiences of mundane spaces. And she became an outstandingly super-cool grandmother in the eyes of her grandson, Diego.
Rescooped by Peter Mellow from eParenting and Parenting in the 21st Century |
After turning walking into a game, franchise now aims to ‘reward good sleep habits as part of a healthy lifestyle’
This is not a bad idea at all! Give children credits for good sleeping habits!
Scooped by Peter Mellow |
When Pokemon Go took over children's screens last year and most teachers were struggling to keep it out of the classroom, a school on the NSW central coas
Scooped by Peter Mellow |
Apps, games and technologies like Pokémon Go should be approached with an open mind as they offer many potential avenues to employ an engaging, student-centred approach to education.
Scooped by Peter Mellow |
Within days of its release the new Pokémon Go had got people pounding the streets trying to capture virtual creatures. But already there are concerns over the risks it poses to gamers.