Video games, collaboration and explicit instruction are helping neurodiverse children learn crucial social skills, University of Melbourne research shows
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Gamification, education and our children
Gamification and education Curated by Peter Mellow |
Scooped by Peter Mellow |
Video games, collaboration and explicit instruction are helping neurodiverse children learn crucial social skills, University of Melbourne research shows
Scooped by Peter Mellow |
Dr Matthew Harrison, Lecturer in Learning Intervention at the Melbourne Graduate School of Education, explores how gaming can support autistic students.
Rescooped by Peter Mellow from eParenting and Parenting in the 21st Century |
Pioneering school in initiative is discovering that online gaming can promote positive learning traits and behaviour among youth.
Rescooped by Peter Mellow from eParenting and Parenting in the 21st Century |
Video games can help break down social barriers for children with disabilities, a leading expert has told educators at the 2019 Education in Games Summit.
Rescooped by Peter Mellow from eParenting and Parenting in the 21st Century |
The Autcraft community offers a controlled and filtered environment for autistic children to play and socialise
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All kids love building new worlds in Minecraft. But for those living with an autism spectrum disorder, it's also providing them with ways to engage in school and build healthy social lives.
Suggested by Kim Flintoff |
UC Davis autism researcher and education specialist Peter Mundy has received a $1 million grant from the U.S.
UC Davis autism researcher and education specialist Peter Mundy has received a $1 million grant from the U.S. Department of Education to apply virtual-reality technology to evaluate social attention and its relation to academic achievement among school children with autism. He also is launching Educational Interventions for Students with Autism, a book for elementary and secondary school teachers that shares current research and evidence-based approaches to training. The book is the first in a series on the topic, and Mundy is co-author.
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A COMPUTER-BASED interactive tool is providing parents and therapists of autistic children with high-performance early intervention learning capabilities.