Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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3 Transmedia Tips From The Most Addictive Mobile Game Ever

3 Transmedia Tips From The Most Addictive Mobile Game Ever | Transmedia: Storytelling for the Digital Age | Scoop.it

Via siobhan-o-flynn
The Digital Rocking Chair's insight:


Lee Robinson:  "In essence, the game [The Simpsons Tapped Out] allows the show’s creators to transcend their narratives from one media platform (TV) to the other (Mobile Game)."

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How To Build A Video Game In Two Weeks (With No Experience)

How To Build A Video Game In Two Weeks (With No Experience) | Transmedia: Storytelling for the Digital Age | Scoop.it

Michael Rundle "How do you make a video game? Sometimes the answer seems simple: you don't."

The Digital Rocking Chair's insight:

A great one for that list of New Year's Resolutions.

Maria Claudia Londoño D's curator insight, January 4, 2013 9:34 AM

Very useful tips fon parents,teachers...young developers...

Louise Robinson-Lay's curator insight, January 4, 2013 3:44 PM

This would be a great learning activity. 

Noemi Mabel Giorgi's curator insight, January 8, 2013 12:11 AM

GRAN DESAFÍO

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10 Steps to Game Planning Your Gaming Campaign

10 Steps to Game Planning Your Gaming Campaign | Transmedia: Storytelling for the Digital Age | Scoop.it

John Vaskis:  "Setting up a gaming crowdfunding campaign is easy. Creating a successful one that reaches its fullest potential takes some more effort though — think of it as the difference between beating Halo on Normal and Difficult."

The Digital Rocking Chair's insight:

Good advice for anyone thinking of running a crowdfunding campaign.

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