Alongside thick textbooks and study guides, biomedical students at Drexel University may find themselves playing video games in preparation for exam
Rescooped by
Peter Mellow
from Gamification, education and our children
onto Simulation in Health Sciences Education |
Hans Wernke's curator insight,
November 8, 2018 8:05 AM
Interesting. I am a firm believer in the power of gamification to increase engagement and enhance outcomes in learning. Whether it is a true game such as CD4 hunter, or a learning platform that uses gaming principles to increase comprehension and message retention, results tend to be very positive.
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