Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Captain America: Civil War, Fandom, and the Viewing Experience

Captain America: Civil War, Fandom, and the Viewing Experience | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Christy Admiraal:  "There’s no question that anyone who considers himself or herself part of a fandom will have a different read on a piece of media from someone on the outside—whether it’s due to taking in all supplemental material, shipping a certain pairing, participating in fan theorizing, or some combination thereof—but exactly how does their experience differ from a reader or regular viewer who’s never dived any deeper into non-canonical material?"

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Fan culture and co-creation

Fan culture and co-creation | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


ABC Radio:  "Fans have long had a role in influencing and in some cases helping to shape the works of popular culture they adore. But when they get restless in the modern age, they now have the resources to take a piece of fiction and make it their own. Some content producers find that assertive approach threatening. But others, particularly in the gaming sector, have begun to embrace it."

Kajsa Hartig's curator insight, December 8, 2015 2:46 AM

"Take a healthy dose of obsessive fan culture, throw in a whole array of digital production tools, add a writer/producer who's happy to share, mash it all together, and you’ve got the makings of a nice piece of co-creation."

Minna Kilpeläinen's curator insight, December 8, 2015 5:03 PM

In transmedia, fans are the ones that make the story alive.

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Comic-Con: has corporate marketing killed good, honest fandom?

Comic-Con: has corporate marketing killed good, honest fandom? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Elizabeth Minkel:  "Hollywood has overtaken the fan convention with a vengeance, but its original spirit can still be found with the cosplayers - and at the Buffy panel" ...

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South Park Transmedia Project [Fan Fiction]

The Digital Rocking Chair's insight:


Ulrik Hunskjær:  "The animation I've made is in absolutely no way affiliated with either South Park or Comedy Central. It was made out of a genuine love for both the TV show and transmedia. All rights belong to the respective companies and I hope so much that they don't kill me for what I've made!"


DRC: An interesting piece of fan faction ... enjoy!

William Alejandro Martin's curator insight, March 13, 2018 12:53 AM
Good to use as example in my Participatory Communication course at Ryerson University
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What Does It Mean When The Fans Take Over?

What Does It Mean When The Fans Take Over? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


lightninglouie:  "You've probably noticed this already, but it's a really good time to be a fan of genre stuff. The past decade-and-a-half has seen an explosion of movies based on beloved novels and comics, and most of them have been pretty good" ...

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A Brief History Of Star Wars Canon, Old And New

A Brief History Of Star Wars Canon, Old And New | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


James Whitbrook:  "When a franchise is around for four decades, it can get impossibly unwieldy to try and grasp its lore — and Star Wars canon is no exception. Here's a guide to the origins of Star Wars Canon, the rise and fall of one of the most prominent Expanded Universes in fiction, and where the saga stands with Disney today."

Mychial Emmanuel's curator insight, February 14, 2015 6:39 AM

STAR WARS - Not the beginning, not the end - let peace reign in the new heavens a new motion picture series from H.I.M Prince mychial to gross over £144000.000.000 at premier nollywood.

 

CAN YOU DIG IT!

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How 'Frozen' fandom changed Disney's stance on copyright infringement

How 'Frozen' fandom changed Disney's stance on copyright infringement | Transmedia: Storytelling for the Digital Age | Scoop.it



Via siobhan-o-flynn, Jeni Mawter
The Digital Rocking Chair's insight:


Chris Osterndorf:  "From films, to toys, to parks, Walt Disney's original vision has come to fruition so completely it’s hard to imagine even he knew what was possible.  And one of the chief ways Disney has kept that original vision intact is by building a reputation for being very, very litigious."

Jeni Mawter's curator insight, July 24, 2014 10:12 PM

The slippery slope of Copyright in today's market. 

Greg Clemett's curator insight, July 26, 2014 5:00 AM

Same old adage... all publicity is good publicity?

Or... 'we're making so much money, why bother with time and cost of fighting it'!

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"Veronica Mars" Creator Rob Thomas On How To Give Fans What They Want, But Not What They Expect

"Veronica Mars" Creator Rob Thomas On How To Give Fans What They Want, But Not What They Expect | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Dan Soloman:  "There's a lot riding on the success or failure of Veronica Mars as a commercial entity--but all Rob Thomas cares about is whether or not the movie works for the fans."

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Remixing media is a favorite pastime of both genders

Remixing media is a favorite pastime of both genders | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kendra Mack:  "The participatory nature of the Internet has arguably helped broaden the popular definition of a "fan community" from something exclusive to comic and sci-fi fans to being inclusive of many genres and people" ...

Debbie Elicksen 's curator insight, February 7, 2014 7:09 PM

Interesting points in this piece. The one thing that jumps off the page for me is how the female demographic is sometimes an after-thought and carry minor roles to the male-centric story headliner of fan culture stories. When is the last time you heard of Superwoman, Spiderwoman, Batwoman, X-Women?

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Sherlock and Doctor Who: beware of fans influencing the TV they love

Sherlock and Doctor Who: beware of fans influencing the TV they love | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


"The plots of Sherlock and Doctor Who are being shaped by their fans – but hit shows must appeal to a wide audience as well as a narrow band of obsessives, says Mark Lawson" ...

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Simon Staffans: The Creative Fan – Friend or Foe?

Simon Staffans: The Creative Fan – Friend or Foe? | Transmedia: Storytelling for the Digital Age | Scoop.it
James Martin:  "MediaCity Finland's Staffans talks co-creation with Carri Bugbee, who brought Mad Men's Peggy Olson to life on Twitter" ...
The Digital Rocking Chair's insight:

Another great article from Simon Staffans.

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'Welcome to Sanditon's' Alexandra Edwards responds to fan criticism [#Transmedia]

'Welcome to Sanditon's' Alexandra Edwards responds to fan criticism [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Marama Whyte:  "'Welcome to Sanditon's transmedia producer Alexandra Edwards responds to fan criticism of the show, dealing with fan expectations from 'The LBD', and more."

The Digital Rocking Chair's insight:

On the challenges of following in the footsteps of a hit transmedia series ....

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Mitch Hurwitz On How to Make Easter Eggs For Superfans, “Arrested Development” Style

Mitch Hurwitz On How to Make Easter Eggs For Superfans, “Arrested Development” Style | Transmedia: Storytelling for the Digital Age | Scoop.it

Joe Berkowitz:  "Perhaps no other cultural artifact is packed with as many hidden and recurring jokes as Arrested Development. Series creator Mitch Hurwitz reveals how he and his team put more information on-screen at any given moment than the untrained eye could possibly observe."

The Digital Rocking Chair's insight:

A different take on building story worlds.

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What Room Teaches Us About the Psychology of Fandom

What Room Teaches Us About the Psychology of Fandom | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mathew Klickstein:  "It all comes down to something called "parasocial interactions" and why we attach so fondly to the warming glow of the screen—any screen."

Alina Ghimpu-Hague's curator insight, March 1, 2016 10:35 AM
Share your insight
EntreCulturas's curator insight, November 5, 2017 11:45 AM
Un artículo interesante sobre la película The Room que puede explicar el fenómeno de los fandoms. La interacción entre el personaje Jack (niño) y su caricatura favorita explica la psicología detrás de los fandoms y cómo , quebrando la cuarta pared, se crea un sentido de interacción verdadera. 
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Meet The Most Powerful Force In The Star Wars Universe: The Man Who Makes The Toys

Meet The Most Powerful Force In The Star Wars Universe: The Man Who Makes The Toys | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Michael Grothaus:  '"Our responsibility is to produce meaningful and playful toys for the kids, and also to help kids take the Star Wars universe and expand it in their own play plans," says [Steve] Evans. Unsurprisingly, in order to achieve that, he and his team work closely with the creative minds behind the franchise.'

Henrik Safegaard - Cloneartist's curator insight, October 3, 2015 1:57 PM

"It was like a childhood dream," says Evans.

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How Magic: the Gathering became a pop-culture hit – and where it goes next

How Magic: the Gathering became a pop-culture hit – and where it goes next | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Owen Duffy:  "The original card game has 20 million players worldwide. Now, its publishers are revisiting its leading characters’ origins in an effort to get bigger still" ...

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How the Extended Marvel Universe (and Other Superhero Stories) Can Enable Political Debates

How the Extended Marvel Universe (and Other Superhero Stories) Can Enable Political Debates | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Henry Jenkins: "Today, I want to highlight yet another effort to encourage civic and political reflections around the superhero genre. In this case, I am focusing on a study and reflection guide recently released by the Fandom Forward Project of the Harry Potter Alliance, to encourage conversations about the representation of gender, disability, and political/civic engagement within the extended Marvel universe."

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Fan films and the future of fantasy

Fan films and the future of fantasy | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Ethan Gilsdorf:  "Small productions are becoming better—and more professional—than ever. But the falling price of good equipment is only part of the magic."

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How Stargate inspired a cult following

How Stargate inspired a cult following | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


"The science fiction classic is 20 years old. Lisa Granshaw reports on the franchise's growth and fanbase, and the buzz--and mixed feelings--surrounding its forthcoming big-screen reboot."

Camila Lorena Longo's curator insight, September 1, 2014 1:26 PM

There’s more than one reason why Stargate succeeded in keeping and growing a loyal following. Actor David Hewlett who portrayed Dr. Rodney McKay in the TV series believes one of them is timing. The Internet was growing around the time ofSG-1, giving fans a way to share their passion and spread the word.

Henrik Safegaard - Cloneartist's curator insight, September 3, 2014 2:24 PM

There’s more than one reason why Stargate succeeded in keeping and growing a loyal following. Actor David Hewlett who portrayed Dr. Rodney McKay in the TV series believes one of them is timing.

Click to read full story.

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How Harry Potter shaped a generation

How Harry Potter shaped a generation | Transmedia: Storytelling for the Digital Age | Scoop.it


The Digital Rocking Chair's insight:


"Seven years after the release of Harry Potter and the Deathly Hallows, Caroline Siede looks back on the book series that defined a generation."

Jeni Mawter's curator insight, July 24, 2014 9:55 PM

One Boy became One Generation. How this has shaped what we read today.

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Publishers Are Warming to Fan Fiction, But Can It Go Mainstream?

Publishers Are Warming to Fan Fiction, But Can It Go Mainstream? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Rachel Edidin:  "Literary publishing's uneasy relationship with fan fiction has been complicated by the realization that fandom is a huge potential market—one already stocked with both prolific authors and enthusiastic readers.  But how to tap that market is a dilemma that few publishers seem quite prepared to engage."

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Sherlock Isn't the Fan-Friendly Show You Think It Is

Sherlock Isn't the Fan-Friendly Show You Think It Is | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Devon Maloney:  "Regardless of how much influence fans may seem to wield or how close the fans and creators may seem in a today’s era of meet-and-greets and panels, a chasm still exists between the people who make shows and the people who ardently love them."

Asil's curator insight, January 26, 2014 2:41 PM

As friendly as that fan-creator relationship may seem, it’s actually a delicate thing. And in the end, Zubernis and Larsen say, it’s mostly artifice. “[The relationship] seems a lot more reciprocal and closer than it is, which is an artifact of the way social media, especially Twitter, makes fans feel,” says Zubernis. “I always stay on Twitter when a Supernatural episode is airing, and the actors and the writers and directors are usually on [Twitter], and I see what it does to fans when somebody answers their tweet. There’s a need, I think, to feel like, ‘They’re listening to me; I’m important.’ That’s a normal psychological response, but it’s not actually true; it’s wishful thinking. It’s a constructed intimacy that’s not really intimate at all.”

Laura Brown's comment, January 26, 2014 4:23 PM
It's all about sales. In the end it is phoney and leaves me feeling it was all meaningless, empty and that I have just been used. Selling autographs is just one tiny step away from the social media puffing up being done these days.
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What JJ Abrams Can Learn About "Star Wars" Storytelling From An Ad Agency

What JJ Abrams Can Learn About "Star Wars" Storytelling From An Ad Agency | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Joe Berkowitz:  "Agency Sincerely Truman offers four storytelling rules to JJ Abrams in the hopes that he will make his Star Wars sequel more like the original movies."

David Collet's curator insight, October 2, 2013 12:20 AM

For those who saw this the first time through - and those who wish they had.

Nathan Schultz's curator insight, November 25, 2015 4:49 PM

In an open letter to JJ Abrams, ad agency Sincerely Truman offers some advice to the future Star Wars director on various storytelling elements that he can use to improve his movies.  This article is interesting for two reasons:  1.  It's about Star Wars, and

 

2.  It shows how an ad agency, by tapping into consumer demographics, has created a list of things that the public wants to see in their Star Wars movies.  In short, Star Wars is being treated like a product, which the director has to shape into a form that is more palatable to audiences.  In short, marketing is affecting storytelling.

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Audience participation - the changing role of the Author

Audience participation - the changing role of the Author | Transmedia: Storytelling for the Digital Age | Scoop.it

Simon Staffans:  "The Author is no longer in control. No matter if audience interaction and participation is planned for or not, if the content is great enough and make people relate to it enough, people will start to engage and co-create" ...

The Digital Rocking Chair's insight:

This makes an interesting companion piece to yesterday's scoop.it post where Steven Spielberg and George Lucas discuss the difference between narrative media and interactive media.

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The Fifty Shades Factor: Amazon Gives Fanfic Authors A Shot At A Publishing Payday With Kindle Worlds

The Fifty Shades Factor: Amazon Gives Fanfic Authors A Shot At A Publishing Payday With Kindle Worlds | Transmedia: Storytelling for the Digital Age | Scoop.it

Chris Baker:  "Recognizing that the world of fan fiction has produced a bona fide blockbuster, Amazon is now turning fanfic from a grey market to a sanctioned revenue opportunity with Kindle Worlds."

The Digital Rocking Chair's insight:

If you're a writer of fan fiction then I suggest you also check out: What Fans Should Know About Amazon's Kindle Worlds Program from the Organization for Transformative Works.


Henrik Safegaard - Cloneartist's curator insight, June 2, 2013 3:29 AM

A new initiative from Amazon called Kindle Worlds, introduced yesterday, is offering fanfic authors a cut of the sales when their works are published through the program. Amazon’s first partner in this project is Alloy Entertainment, a division of Warner Bros TV Group, which is providing the licenses to the franchises Gossip Girl, Pretty Little Liars, and The Vampire Diaries.

 

Very interesting indeed -

JudithBriles's curator insight, June 11, 2013 10:39 AM

I wonder what Fifty shades of money to the lucky authors will look like!

V.Ferreira Machado's curator insight, October 23, 2016 6:14 PM
#SCEUNED16 TEMA6 Fanfiction.net